Memory scanner article : http://www.codeproject.com/useritems/sojaner_memory_scanner.asp
I think it’s a great tutorial for me to learn the basis of writing cheat engine .
After reading the article , I think the game hacking process can be organized into the following steps :
1. Select the target game , record the process ID.
2. Find the address that u want to change contents to.
3. Import kernel32.dll which have the library for u to Read or Write process memory.
4. Freeze the content of the address you wanna modify.