年底

今年算是完全走量產路線, 從4月初不斷地CODING到現在, 每件作品都有導入量產, 也算是頗有成就的一年. 接著新的挑戰, 在研發役的最後一年裡, USB3.0是我最後要畢業的關卡, 希望能順利撐過, 寫出優雅/準確/強韌的F/W.

明天要回家, 也算是第一次回新家.

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4 thoughts on “年底

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